THE EFFECT OF USING THE THINK PAIR SHARE (TPS) LEARNING MODEL ASSISTED BY TTS GAME MEDIA ON THE LEARNING COMPETENCE OF PKN ELEMENTARY SCHOOL STUDENTS
Corresponding Author(s) : Munfaati Munfaati
Proceeding Internasional Conference on Child Education,
Vol. 1 No. 2 (2023): 1st ICCE 2023
Abstract
This study aims to determine the effect of using the Think Pair Share (TPS) learning model assisted by Crossword Puzzle (TTS) game media on the Civics learning competence of grade III students of SDIT Annajah Pebayuran Bekasi. This study used a quasi-experimental design method with a form of non-equivalent posttest only control group design. The research sample consisted of 50 students consisting of 25 students from class III-A as the experimental group and 25 students from class III-B as the control group. Sample selection is done by random sampling technique. Data collection in this study was carried out using objective type test methods in the form of ordinary multiple choice. The data obtained is then analyzed using inferential statistical analysis methods (t-tests). Based on the results of data analysis, thit = 3.82 with a significant level of 5% and dk = 72 obtained ttab = 2.00, thit = 3.82 > 2.00. The calculation of the average score of students who participated in TPS type cooperative learning assisted by TTS game mediax=82,69 () > with students who used conventional models (x=73,94). Thus, it can be concluded that the application of the Think Pair Share (TPS) type cooperative model assisted by TTS game media affects the learning competence of Civics grade III elementary school students
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